Build Update #5: Welcome to the Real World

Dear Diary,

It’s been 6 weeks since our last build update.  We know it’s been a while.  But, you see, we’ve been very, very busy.  

Before you read the spoilers ahead, play.  Play first, read this later.

Today’s update is the most significant update since we pushed out our first friends and family build, all those months ago.  And boy, is it a doozy.  The team has worked incredibly hard to pull all of it together, and we can confidently say that it’s a massive change.  

Once you’ve done this, then, introducing, in no particular order:

  • Zones!

  • Rivers!

  • Bridges, and challenges!

  • The Garden District!

  • Trees and foliage and other green things!

  • Stand-in Emerald City buildings!

  • Wastrels!

  • All new loot and crafting!

  • Vastly revamped combat system!

  • New shelter!

  • Inventory/Holster/Quickslot unlocks!

We’re not holding your hand in this game, so it’s up to you guys to figure out how this all works.  We’d love you to come and share your wisdom, tips and tricks on the forums.

For the very detailed orientated, here’s a more detailed but still not exhaustive changelist.

Love, Team Compulsion


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