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Senior Level Designer

SamSam Compulsion Team
in Jobs edited September 2017
We are currently looking for a Senior Level Designer to join our team on our current project, We Happy Few.

In this context, we are looking for someone to:
● understand and improve game systems and mechanics,
● evaluate and review existing blueprints for stability, coherence and standardization,
● extend and enhance, or design from scratch, the moment to moment gameplay for procedurally generated or story-specific encounters/missions,
● participate as part of the design team to evaluate and improve the game as a whole through constructive criticism and creative contributions, and
● assemble story, environment and gameplay mechanics into a well-paced, highly realized experience.

We are specifically looking for someone who has:
● 10+ years of experience working in video games,
● 5+ years experience working in Unreal Engine 3 or 4,
● experience in procedural level design,
● experience working with and familiarity with the business realities of independent video game development studios,
● has been involved in large scale video game projects,
● can speak English or French,
● has a high school diploma, and
● has experience in production management.

This is a paid, permanent, full time position based in our Montreal office. Salary is negotiable based on experience, but will be between the range of $60,000 and $90,000. Complementary health insurance is provided at 50% cost.

If this interests you, please send a CV, including previous work experience and notable projects, to

Compulsion Games Inc
1001 Rue Lenoir
Studio A-329
Montréal, H4C2Z6
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