Introducing We Happy Few

Hello everyone!

Two big announcements today!

First, we are unreasonably excited to announce We Happy Few, our new game and baby that we’ve been developing since early 2014. If you haven’t seen it yet, check out our announcement trailer:

There’s also a new game page that has some new art - check that out here.

Second, we are coming to PAX East 2015! This is next week, holy crap! We’re probably not going to be sleeping much until then. More details below, but before we get there… why show at PAX East, you say? Didn’t you guys take like, a year, to show the game after you announced last time? Yes, random audience member, what an incredible memory you have.

We’re showing WHF way, way earlier than we showed Contrast. One of the things that we realised on releasing Contrast was that community feedback is awesome. There were so many great ideas that you guys came up with after Contrast’s release, and we just couldn’t help but wonder what the game would have been like with your input from the start.

With WHF, we’re doing things differently. Starting at PAX, we’re going to be opening up development to people who want to get involved. This means getting people playing the game early on, and pushing out constant content updates based on community feedback. We’ll release more info about this as we finalise our plans over the coming weeks.

So, that’s that! If you dig the trailer, and have some questions/comments, we’d love to hear them on our forums. We can’t answer everything 100% yet, because we’re still rushing to get the build ready, but we will be able to as soon as we get back from PAX. Alternatively, you can:

Now, for the juicy PAX details:

In booth #6216 in the Boston Convention Center, between 6 and 8 March 2015, we will be showing the current build to anyone who wants to give it a go. We’re still ironing out the plans 100%, so this could change, but we’re thinking that:

  • everyone who plays the game at PAX can enter a draw to get access to our friends and family pre-alpha
  • if you do something super special and probably quite difficult inside the PAX build, you’ll bypass the draw and get access after PAX.

Also, we are going with a bunch of friends from the great white north (Canada), the Up North Indies, a rag-tag collection of Montreal and Quebec developers, uniting under one banner. Well, except we’re not actually physically uniting under a banner, because those things are ridiculously expensive.

Up North Indies also includes:

Otherwise, thank you all for checking in. It’s going to be a wild ride!


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